Art & Design.

I came to software through design. That training shows up in how I build systems: I draw the user flow and the component diagram before writing code, and I keep both current.

Brand identity.

Logo systems and type studies, from the first sketch through the final mark, favicon and colour palette.

Interface & UX.

User flows, wireframes and clickable prototypes for web and mobile, including the end-to-end journeys from sign-up to the first useful screen.

Photography.

Portrait and product photography, shot in RAW and retouched in Photoshop and Lightroom.

Print.

Business cards, résumés and other print pieces laid out in InDesign.