Art & Design.
I came to software through design. That training shows up in how I build systems: I draw the user flow and the component diagram before writing code, and I keep both current.
Brand identity.
Logo systems and type studies, from the first sketch through the final mark, favicon and colour palette.
Interface & UX.
User flows, wireframes and clickable prototypes for web and mobile, including the end-to-end journeys from sign-up to the first useful screen.
Photography.
Portrait and product photography, shot in RAW and retouched in Photoshop and Lightroom.
Print.
Business cards, résumés and other print pieces laid out in InDesign.